Equipment purchases
Play free. Buy only the permanent equipment you choose. No subscription, paid retries, consumable ammunition or automatic repeat purchase.
Launch catalogue
| Equipment | One-time EUR price | What changes |
|---|---|---|
| Twin Storm | €2.90 | Two projectiles per volley and faster firing than the Deck Gun. |
| Arc Cannon | €3.99 | Heavy direct hits and splash damage against nearby enemy groups. |
| Interceptor Hull | €2.99 | 25% higher maximum lateral movement speed and a 20% smaller ship hit radius. Still three hull points. |
Price and payment
These EUR prices include applicable tax. Stripe may offer a converted local-currency price. The final currency, total and available payment methods are displayed before you confirm payment. Digital delivery has no shipping charge; your internet/mobile provider may charge for data. You can leave Checkout without completing a purchase.
What your purchase includes
A non-transferable, account-bound unlock of the selected item for use while BOOOM44 is operated. There is no scheduled expiry or renewal charge. One weapon and one hull can be equipped at a time. Separate items are sold separately. Equipment advantages apply in normal solo and co-op missions; Daily Fair Challenges use standard equipment. Results and Navy ranks are not guaranteed. Future equipment is not included unless explicitly stated.
Before you buy
The Deck Gun, Standard Hull, basic shield and playing with a friend stay free. Try each paid item in a separate 12-second practice mission with no progression rewards. You need a verified player account to buy, and must be 18 or older. Check that the email shown in Command is the account on which you want the unlock. Read these purchase details and the Game Terms, then choose BUY in the Arsenal. Checkout is hosted by Stripe, not by the game.
Delivery and requirements
After Stripe confirms successful payment, the server grants the matching equipment, normally within seconds. Return to the game and choose EQUIP. An internet connection, JavaScript, browser storage and a current supported browser are required. The interface is in English. Use Safari on a recent iPhone or a current Chrome, Edge or Safari browser. Test the free game and equipment trial on your device before paying. Offline play and offline purchase restoration are not promised.
Restore, cancellation and refunds
To use your purchase on another device, sign in with the same email and password and select Restore account purchases. Rank and harbor progress remain browser-local and can be exported separately. If you paid but cannot equip an item, do not buy it again. Restore once, then contact Support.
For payment, cancellation or refund requests, use the Sold through Link support details on your receipt, or email us with your purchase date and receipt reference. State clearly that you wish to cancel or request a refund. Statutory cancellation and faulty-digital-content rights remain unaffected; we do not claim a blanket no-refund rule or an automatic waiver merely because you bought an item. Any mandatory rights and any separately agreed immediate-supply terms shown by the merchant of record continue to apply. A completed refund removes the related item; other independent purchases remain yours. Disputed payments may suspend the affected item pending resolution.
You can save or print this page and the Game Terms using your browser. Stripe/Link supplies your transaction receipt and applicable transaction documents.
Offline play
Prepare the game online in Command before travelling. Solo missions and completed-mission progress are stored on this device. Purchase records are not inferred from progress files. Prepared purchased equipment has a signed offline pass valid for 30 days from preparation; renew it online at no extra charge. Purchase ownership remains permanent. New purchases, account recovery and online co-op require a connection. Refunds or revocations are applied when checked online; a disconnected device cannot receive them immediately. Clearing site data removes the offline copy. There is no automatic cross-device progress synchronization.